After Schools and Enrichment Clubs

Extracurricular activities for after school, part of the local authorities 7 to 7 scheme.

Emotional Based School Avoidance (EBSA)

Groups for children with EBSA and anxiety. A safe way to socialise and have fun while learning.

Unaccompanied asylum-seeking child (UASC)

Game sessions to support young people express themselves and process difficult experiences and a fun way to practise speaking english.

Neurodiverse Young People

Role-playing groups designed for neurodiverse young people to socialise through games in a fun way.

Social, Emotional and Mental health Needs

Game sessions designed to support young people going experiencing Mental health concerns.

Other Programs

We have a range of other programs that may be more suitable. Please see our full list for more options.

We use Tabletop Role Playing Games

A tabletop role-playing game is a journey of collective imagination and storytelling, where players bring fictional characters to life. Through the use of plastic miniatures and maps, they transport themselves to a vibrant fantasy world, making impactful choices and weaving an immersive experience under the guidance of a Storyteller.

Latest Updates

Mythic Minds at Dragonmeet: Call to Adventure!

Mythic Minds at Dragonmeet: Call to Adventure! 🎲 Saturday, 26th April 2025Kensington Town Hall | 10:00–17:00Show Link: https://dragonmeet.co.uk/cta We’re thrilled to announce that Mythic Minds will be attending Dragonmeet: Call to Adventure—a fantastic day of games,...

read more

Maida Vale Library Has Returned

Our free Young Dragons sessions have landed back at Maiden Vale Library, and we couldn’t be more excited to welcome a new wave of adventurers aboard. There are limited spaces available, so email maidavalelibrary@westminster.gov.uk to secure your spot! This is an...

read more

We Work with

We collaborate with local authorities, schools, charities, and families by implementing our intricately designed games facilitated by proficient storytellers.

FAQ

What is D&D (Dungeons and Dragons)?

Dungeons & Dragons is a fantasy tabletop role-playing game where players create characters and embark on adventures in a fictional world. The game is guided by a Story Teller  sometimes referred as a Dungeon or Game Master (DM/GM) who narrates the story and controls the game’s environment.

In D&D, players can explore fantasy worlds, battle monsters, solve puzzles, and complete quests. The game emphasizes storytelling and creativity, allowing players to shape their characters’ actions and decisions.

What is roleplaying games?

Role-playing games (RPGs) are games where players assume the roles of characters in a fictional setting. Players act out these roles within a narrative, making decisions that affect the story’s outcome. Dungeons and Dragons is one type of Role playing game.

How does D&D or role-playing games work?

Dungeons and Dragons (D&D) involves a group of players and a Storyteller. Players create characters with specific abilities and stats. The Storyteller describes scenarios, and players decide their characters’ actions. Dice rolls determine the success of these actions, driving the story forward.

What is the purpose of pupils playing D&D?

Playing D&D can support pupils with:

  • Develop social skills,
  • Enhance creativity,
  • Improve problem-solving abilities,
  • Build teamwork.
  • Many more (please request our slide show for a full breakdown)

 It provides a fun and engaging way to learn and practice these skills, as well as deliver therapeutic experiences.

Do pupils have to know anything about D&D?

No prior knowledge is necessary to start playing D&D. Our storytellers will teach beginners the basics, and we will provide guides and resources.

What equipment is needed?

To play D&D, you’ll need rulebooks, character sheets, dice, and miniatures or tokens. We will provide all this in virtual or in person sessions.

What are the outcomes for the pupils?

Pupils can gain confidence, creativity, collaboration skills, and critical thinking abilities. D&D can also foster a sense of community and belonging.

Sessions can also be bespoke to support tackling key issues, e.g.  bullying, emotional regulation, conflict resolution,